BASICS
Viewing the Cast.
Opening the Score.
Creating a New Movie. Creating & editing Cast Members.
Adding Sprites to the Score & Editing.
Sequencing Sprites.
Playing the Movie.
ANIMATING
Animating Using Keyframes.
Repeating the Animation Process.
Aligning Sprites using the Sprite Inspector.
Setting the Stage Colour and Movie Tempo.
Importing Media Elements into the Cast.
Using Ink Effects on the Background Image.
Animating a Graphic Image.
Reversing Animations.
Setting the Registration Points.
Exchanging Cast Members.
Using a Screen Transition.
Adding Sounds to the Score.
Adding Digital Video.
Setting Movie Properties.
Setting Keyframes.
Creating a Circular Path Animation.
Animating with Real-Time Recording.
LINGO
Building a Menu Screen.
Writing a Lingo Script.
Creating a Destination Screen.
Adding Markers for Navigation.
Creating Navigation Scripts.
Creating a Projector.
COMPLEX ANIMATION
Creating a Custom Stage.
Importing Media.
Setting the Movie Tempo.
Placing Graphics on the Stage.
Copying Sprites to a New Location.
Creating the Animation with Keyframes.
Playing selected frames only.
Finishing the Basic Animation. Layering the Sprites.
Exchanging the Cast Members.
Adding Background Music.
Exchanging Cast Members.
Creating a Film Loop.
Creating Keyframes with a Film Loop.
Layering the Sprites. Reversing the Animation.
INTERACTIVITY
Creating Buttons.
Adding Interactivity with the Behaviour Inspector.
Creating a Behaviour to Pause the Movie.
Placing the Graphics.
Adding Behaviours.
Using the Behaviour Inspector.
Modifying Behaviours
Changing a Cursor.
Sprite Bounding Area.
Changing the Sprite.
Making a New and Animated Cursor.
Applying the Cursor.
Modifying the Frame Rate.
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Defining the Alpha Channel.
Creating the Basic Animation.
Applying Different Inks.
Creating an Alpha Mask.
Layering the Mask.
Importing Media Elements.
Setting Cast and Sprite Preferences.
Organising the Cast.
Setting the Location of a Sprite.
Snapping to the Grid.
Creating a Behaviour for Navigational Elements.
Reducing the File Size of a Bitmap.
Finding an Index Colour Number.
Modifying Sprite Properties.
Adding a Background Sound.
Inserting Markers.
Building a Destination Screen.
Exchanging Cast Members.
Navigating a Marker.
Looping on a Frame.
Using Relative Markers.
Simplifying Scripts Using Relative Markers.
Adding a Marker for the Closing Sequence.
Changing the Background Transparent Colour.
Animating with Colour Cycling.
Tweening a Blend of Sprites.
Setting a Gradient.
Cycling Gradient Colours.
Obtaining Shockwave Plug-Ins and Browser Software.
Creating and Playing a Shockwave Movie.
Preparing a Movie for Streaming Shockwave
Choosing between a Script and a Behaviour.
Creating a Simple Lingo Script.
Testing a Script.
Using the Message Window.
Examining Lingo Elements.
Examining Types of Lingo Script.
Creating Different Types of Script
What Events Are.
Watching Events.
Logging Events.
Handlers and Handler Hierarchy.
Parameters and Return Values.
Checking Movie Properties and Filling Up the Score.
Using Lingo to Wait and the Main Menu.
Using Markers to Label Frames.
Branching to a Marker.
Adding a Back Button .
Branching to Another Movie.
Implementing a Quit button.
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